Last updated 9/2022MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 3.54 GB | Duration: 4h 53m
Maya 2022 Essential Training
https://www.linkedin.com/learning/maya-2022-essential-training/
Learn to create high-quality 3D models and animations in Maya 2022. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Discover how to create and apply materials to surfaces—adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.
PhoenixFD ADV 22000 Maya 2015 Vray 3.0 Retail | 44 MB
Phoenix FD is a powerful tool for fluid simulations. Aimed to meet the needs of VFX artist to simulate fire, smoke, explosions as well as liquids, foam and splashes, it has now become universal simulation software for every production house. Phoenix FD offers exceptional flexibility and speed. With an adaptive grid, complete interactivity, a GPU accelerated preview and a fully multi-threaded displacement algorithm it stands out as one of the top solutions for fluid simulations in the visual effects industry.
Easily create feathers via a flexible and optimized generator that integrates into the Yeti graph for instancing, look development and deformation. Procedural.
Easily create feathers via a flexible and optimized generator that integrates into the Yeti graph for instancing, look development and deformation. Procedural.
Easily create feathers via a flexible and optimized generator that integrates into the Yeti graph for instancing, look development and deformation. Procedural.
Autodesk MAYA 2022 Basic Tutorial for Beginners part 2
https://www.skillshare.com/classes/Autodesk-MAYA-2022-Basic-Tutorial-for-Beginners-part-2/1964711985?via=search-layout-grid
This is the second part in this Autodesk Maya basic tutorial for beginners series. If you have not watched the first part then I suggest watching that first and then come to this. Our main objective in this class is for you to have an idea of what proceduralism is and how to work with Mash. We will continue with the 3d model of the doughnut we made in the first part, we will add sprinkles and create more detailed textures for our doughnut model. When your done you should be able to create more appealing and realistic textures for your 3d models.